Pengjia Huang (Connor)

About Me
I am a passionate digital content creator, currently studying at the University of Edinburgh Design and Digital Media. I was an Industrial Design Undergraduate student so I am familiar with general design principles and my undergraduate orientation is Interact Design, which makes me understand UX design. I didn't take any programming courses when I was a student I learnt coding on my own.
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I understand game development, data structures, algorithms and design patterns, I am familiar with C++ and C#, and I am proficient in the Unity engine. I have an understanding of rendering pipeline shader principles. I am able to use Maya, Blender, Zbrush Rhino Substance Painter, Substance Desinger and other DCC software to create my assets.
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I am a gamer since I was a boy, I prefer to play console games and also play some indie games on PC. I have some own understanding in game disgn and I have the capability to develop a game independly. Currently have no experience in the game industry, have personal work and game jam team work(details please see the Works Page), looking forward to join the game industry!